Offensive Warfare, created in Unreal Engine 5, is a testament to my expertise in game development and proficiency in multiplayer systems. This 5vs5 multiplayer deathmatch game supports both LAN and Steam gameplay, showcasing my ability to design and implement seamless networked experiences. The game features integrated voice and text chat systems, enhancing player communication and engagement. Offensive Warfare highlights my skills in blueprint programming and my dedication to delivering high-quality, immersive multiplayer games.